![]() When you have the basic idea, I would expand out to Amazons, Dark Elves, or Necromantic and start developing your play. Learn the basics of the game, keep your dice log open so you can see the modifiers and get an understanding of what is going on. Play Orcs or Dwarves as they are straight forward stand and bash the hell out of the other team. ![]() You don’t know how to do it and you will end up getting frustrated. Honestly, after introducing a bunch of new people to the game, I'd suggest going with Orcs, Dwarves, or Humans. ![]() In addition, it's important for any elf team to know exactly how to spread out it's highly limited tackle zones to strand enemy players, and you can learn that for both agility 3 and agility 4 teams with your orcs quite fine. They are by far the easiest team to learn to throw with, though dark elves are just as beginner friendly but less passing oriented. If you do want to learn to pass as a true passy team, pick elves. Not only do you need to know how to maximize your odds of success, but you need to have a backup plan for if you blow your reroll early and have to abort. Elves can easily move the ball the entire length of the field in one turn, but you really need to know your odds and the interception math and a whole bunch of other stuff to actually do that in a game. (move to your thrower, hand off to your thrower, move your thrower, throw the ball to a guy, and then blitz that guy forward.). If you learn to play orcs, you can easily move the ball down field 15 squares in one turn, if you know what you are doing. You don't need agility 4 to fairly reliably throw little 2 square passes. Not saying this to be mean, but all the teams that "want to throw" have no idea how to throw. The thing is, those guys playing on totalbiscuit have no idea how to play. Mohgreen has the correct build order, becuase orcs are one of a few races that only really has one build order. Orcs are great because they are not as slow as dwarves, and so you don't have to be as competent with positioning them, and there is almost no one who can out fight them, especially early on. Also, throwing is very reliant on order of operations and knowing actual odds: you want to start out just doing the most basic of quick passes and focus on memorizing what moves you can make in one turn (basically, anyone who blitzes can never let go of the ball for that turn, so you can pass, hand off, THEN blitz, but not in reverse order). Sometimes, you just have to let your opponent get a clean chance to pick up the ball, and that requires discipline. You see the ball, you think "oh, I will put 2 tackle zones on the ball", You get those 2 guys surrounded, you support them, THOSE guys get surrounded, and it's a giant scrum and you are losing. More strength, more armor, more block, more tackle. The biggest trap a new player gets into is by overextending his team against a team with more fight.
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